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  Destiny's First Expansion Arrives December 9th
Posted by: KILLSHOT707 - Yesterday 01:05 PM - No Replies

Destiny’s First Expansion, The Dark Below, Arrives On December 9
[Image: DestinyTDBRD-610.jpg]
You’ve conquered the Iron Banner, mastered the Nightfall strikes, and have swept through the Vault of Glass with your eyes closed. You’re ready for Destiny’s first expansion.

Bungie and Activision have detailed exactly what you can expect from The Dark Below. In addition to new gear, players can boost their end-game light level from 30 to 32. You’ll also get five more bounty slots, which should make it less painful to pursue multiple exotics at the same time.

The new story missions focus on the Hive god, Crota (whose sword you can wield against its makers in one of the base game missions). You’ll get your tasks from a new character at the tower, Eris.

There’s also a new three-person strike called The Will of Crota, a new six-player raid called Crota’s End, and three new multiplayer maps. PlayStation players will get additional time-limited exclusives (until at least next fall). That comes in the form of a second strike, The Undying Mind.

The Dark Below will cost you $19.99 or as part of the expansion pass with the second DLC pack for $34.99. For more Destiny, check out the All Hallows Eve event going on right now.

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  Minecraft PS Vita Edition Coming to PS Store
Posted by: KILLSHOT707 - 10-10-2014 07:17 AM - No Replies

Minecraft PS Vita Edition Coming to PS Store Next Week
[Image: 15491761175_56d0fcaa84_z.jpg]
Minecraft fans, the wait is finally over! Minecraft PS Vita Edition will be available on PlayStation Store on Tuesday, 10/14 for only $19.99. The retail version will be available starting on 11/11 at the same price.
With the portability benefits of PS Vita and its dual analog control system, you can now transfer your existing Minecraft PS3 Edition save to and from the PS Vita Edition, and continue to build, explore, and conquer anytime, anywhere. When you’re done, simply transfer your save to the PS4 Edition for the ultimate Minecraft experience!

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  Forza Horizon 2's first car pack rolls out on Xbox One
Posted by: KILLSHOT707 - 10-07-2014 08:36 PM - No Replies

Forza Horizon 2's first car pack rolls out on Xbox One

[Image: images?q=tbn:ANd9GcRbRULgIH7wR6oX54fp2wM...x8ROkzOwFQ]
Microsoft has released its first batch of add-on content for the Xbox One version of its open-world racer Forza Horizon 2, adding a collection of six new cars to player garages.

The pack introduces the 2015 Jaguar F-Type R Coupe, the 2014 Jeep Grand Cherokee SRT, the 2013 Renault Clio RS 200, 1988's Volkswagen Scirocco 16v, and the 1957 Maserati 300 S. This month also marks the launch of the 1988 BMW M5, which all players can download today free of charge. Joystiq's Ludwig Kietzmann found that Forza Horizon 2 excelled in providing a laid-back structure and player-determined pacing, describing the experience as akin to "a big, bouncy summer drive."

The Mobil 1 Car Pack is priced at $5, and is available as a free download for players who purchased the $24.99 Forza Horizon 2 Car Pass.

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  Borderlands: The Pre-Sequel Mac and Linux Launching on October 14
Posted by: KILLSHOT707 - 10-03-2014 07:05 AM - No Replies

Borderlands: The Pre-Sequel Mac and Linux Launching on October 14
[Image: eda056e668444566413f2db69031c2a6d1c447c5.jpg]
Aspyr Media, in partnership with 2K Games and Gearbox Software, announced today that Borderlands: The Pre-Sequel is officially launching on select Mac and Linux operating systems on October 14, 2014, alongside the Windows PC version. Mac and Linux versions are available now for pre-order on Steam and Aspyr’s own GameAgent.com website (Mac and Linux). Both Mac and Linux versions will support cross-platform multiplayer, content delivered through SHiFT, and more on Steam.

“Bringing the next installment in this vaunted series to Mac and Linux users the same day as Windows PC users has been a goal for us from the beginning,” said Aspyr Media’s Vice President of Publishing, Elizabeth Howard. “Luckily we have a great development team and fantastic partners in 2K Games and Gearbox Software.”

Borderlands: The Pre-Sequel for Mac will also be launching on the Mac App Store this October.

As a gift to Linux fans everywhere, Aspyr has also announced that Borderlands 2 is now available on Linux. Linux fans can buy a fully featured Borderlands 2 and all available DLC today on Steam and GameAgent.com while enjoying a 66% discount on all Borderlands 2 content for a limited time.

“Our Linux users have been absolutely fantastic, and we’ve been thrilled with their response to AAA games,” Howard continued. “It makes us excited to bring them Borderlands 2 and more great games like it.”

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  Forza Horizon 2 Gets Free DLC Cars on Launch Da
Posted by: KILLSHOT707 - 09-17-2014 06:21 AM - Replies (1)

Forza Horizon 2 Gets Free DLC Cars on Launch Day, With Paid DLC to Follow
[Image: 79c157ed-4a12-4f17-9f70-65279094f728.png...ox_exp.png]
Forza Horizon 2 is due out in two weeks, and in addition to the 200-plus cars already included with the game, Microsoft will be giving away a free DLC pack on launch day adding even more vehicles for you to drive.

The Forza Horizon 2 Launch Bonus Car Pack, as it's called, consists of eight additional (and extremely varied) cars. Here's what it has in store for you:

2003 Ford Focus RS
1997 Land Rover Defender 90
1993 Clio Williams
2015 Ford Mustang GT
1987 Buick Regal GNX
2012 Cadillac Escalade ESV
1968 Abarth 595 Esseesse
1956 Ford F-100
This free DLC pack will be available on September 30, the same day the game launches on Xbox 360 and Xbox One. Microsoft didn't provide any indication for why these cars have been separated like this from those shipping on the disc.

These aren't the only free cars Forza Horizon 2 players will be entitled to; provided you've played enough of a previous game in the Forza series (with the exception of the original), you'll be able to get up to five free cars.

In addition to the free DLC, there are two DLC purchases you'll be able to make after picking up Horizon 2. The VIP Membership earns you in-game rewards twice as quickly and gets you the VIP Car Pack (2012 Lamborghini Urus, 2014 Tesla Model S, 1967 Ferrari 330 P4, 1949 Mercury Coupe, and the 2013 Donkervoort D8 GTO), unspecified in-game gifts, access to special multiplayer events, and some kind of "in-game recognition." This is priced at $20, while Forza 5 VIP members get a discount that brings its price down to $10.

There's also the $25 Car Pass, which gets you six different DLC packs that will be released monthly beginning in October. Each of these packs will consist of five cars, and by buying the Car Pass, you'll receive a bonus vehicle in the 2010 Noble M600.

That's a lot of additional purchases to decide on in addition to the game. Fortunately, you'll be able to try out the game for yourself before it's released, as a demo of the Xbox One version is now available for download.

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  Xbox One Backwards Compatibility ?
Posted by: KILLSHOT707 - 09-15-2014 08:57 AM - No Replies

Microsoft is testing playing Xbox games in your browser.
[Image: XboxOneCloud-670x418.jpg?8cfc20]
Microsoft is a technology company and when they see a problem that they think they can solve, they put their best and brightest minds to a solution. So when the question arises as to why cloud-based gaming hasn’t taken off and the answer is lag (to put it simply), the company sees this as a time to get to work.

A few weeks back, a Microsoft research project showed that the company had built a cloud-based gaming service that reduced the lag by a significant margin. Of course, Microsoft has many research products that never seem to make it out of the labs for one reason or another, but this product is a bit different.

Microsoft is testing out playing games in your browser and not just any games. We're talking Xbox games - and not just last-generation titles either. In fact, even Xbox One titles are currently said to be in the works too.

And don’t think this is some watered-down experience; one source told us that he thought the experience was right around 60FPS, while another stated that this is going to be the company’s next killer gaming feature.

The Xbox 360 games offer up the full experience, including the dashboard running in the browser too. So don't think this is some hacked together project, this is the real deal. The product, as it stands right now, has Xbox branding and works outside the walls of Microsoft.

It makes sense too - think about how quickly you can connect to Microsoft’s Azure platform when using the Xbox One and then apply that to this service. Microsoft has already proven that cloud-based off-loads can work with Titanfall and this is the next extension of that concept.

The service is not perfect as there are many barriers to overcome to bring this product to market. One issue is licensing; Microsoft may have to work with publishers to allow for this type of gameplay as it could cut into their revenue from PC game sales.

The implications here are huge for Microsoft as it removes the console from the equation to tap into the gaming market. Also, by off-loading the processing power needed to run these games, it means that they can run on any type of device. Microsoft’s current solution is not browser-locked either; it runs in Chrome as well as it does in Internet Explorer.

It was about this time last year that Microsoft showed off Halo 4 running in the cloud on various devices at the company’s all-employee meeting, and this project is the on-going work from that demo to bring it to more users. Our understanding is that significant progress has been made from that demo and it is now being rolled out to more users.

Microsoft is not the first to do this, with the most popular service being OnLive, proving that the model works - but putting Microsoft’s Xbox muscle and game library behind the service will certainly give it credibility.

There are still many questions about how well it will scale as right now the user testing is limited and with millions of Xbox users out there, Microsoft has to go forward carefully as they only get one shot at launching the service.

We also don’t know when this feature will go live either. Based on the current level of testing, it is beyond the concept stage and it is looking increasingly likely that this feature will be released at some point in the not-too-distant future. But, as with anything not officially announced, it could be killed before it launches but seeing how Microsoft is moving everything to Azure, we expect this product to be released at some point down the road.

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